Success for Kids in Active Games
Example
SEQUENCE
Description
Goals |
Practice throwing and catching |
---|---|
Alignment |
Scattered in large square or rectangle |
Movements |
Catching, guarding, passing |
Equipment |
One disc, four cones, pinnies for one team |
Social structure |
Cooperative within competitive 4-7 players per group, ages 9 and up |
Directions
Determine two teams and disperse pinnies to one team. Instruct players to match up with opponents so each person guards another one-on-one. Give Team 'X' posession of the disc. Have that team pass the disc among teammates as many times as possible without missing. Passes may be numbered out loud so everyone knows the score. The first pass is uncontested. Subsequent passes may not be thrown to the same person the disc is received from. A miss occurs when the disc is dropped, thrown out of bounds, or intercepted by the opponent. When that opccurs, Team 'Y' begins a sequence. Players may not strip the disc from an opponent. Players are limited to two steps while holding the disc, so that most movement occurs without possession.
Each team tries to better its own longest running sequence. When multiple teams are present, rotate teams between courts and instruct the team with the shortest sequence on each court to begin the next game.
Note: A "sequence" refers to the number of uninterrupted passes, rather than to a particular order or location of passes.
Alternative: Substitute a football of appropriate size for the disc.