Advertising
| What is the purpose of Advertising? |
| to win awards? |
| to engage the mind of the consumer? |
| to deliver a selling message? |
| to reach a target market? |
| to attract attention? |
| to be funny? |
| to stir up controversy? |
| to be remembered? |
| to touch emotions? |
| to involve the audience? |
| to build loyalty? |
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to create cultural icons (logos, characters, jingles) etc.? |
| to create an image? |
| to persuade? |
| to sell? |
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| A process: |
| AWARENESS |
| INTEREST |
| DESIRE |
| ACTION |
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| How does Advertising fulfill its purpose? |
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| A. Strategy |
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| G: goals |
| A: actions |
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A: ad medium
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T: target
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B: budget
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A: alternatives
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T: timetable
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| M: measures |
| E: evaluation |
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| B. Creative message |
| the best strategy fails if the message fails |
| advertising is an art, not a science |
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| C. Execution |
| how well you carry out your strategy and your creative message |
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| Biblical considerations: |
| 1. Advocacy |
| Matt. 5:37 But let your statement be, 'Yes, yes' or 'No, no'; beyond these is of evil. |
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Make your claims/promises without embellishment.
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Does this verse speak in favor of straightforwardness
and oppose creativity?
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| Deut. 23:23 You shall be careful to perform what goes out from your lips, just as you have voluntarily vowed to the Lord your God, what you have promised. |
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Make sure that you can fulfill your
promises and that your product/company can do what it says it can do.
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| Eph. 4:29 Let no unwholesome word proceed from your mouth, but only such a word as is good for edification |
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What does this say about how you should
treat comparison ads?
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| 2. Accuracy |
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| Ex. 20:16 You shall not bear false witness against your neighbor. |
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Does this apply to advertising?
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| Prov. 12:17 He who speaks truth tells what is right, But a false witness, deceit. |
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| Eph. 4:25 Therefore, laying aside falsehood, speak truth each one of you with his neighbor, for we are members of one another. |
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| Prov. 8:7 For my mouth will utter truth; and wickedness is an abomination to my lips. |
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TRUTH, TRUTH, TRUTH!!!
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| 3. Acquisitiveness |
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| Matt. 6:19 Do not store up for yourselves treasures on earth, where moth and rust destroy, and where thieves break in and steal. |
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If we are personally not supposed to
be materially focused, should we create ads that encourage people to
be so?
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| Matt. 6:33 But seek first His kingdom and His righteousness, and all these things will be added to you. |
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What things?
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| Phil 4:11 Not that I speak from want, for I have learned to be content in whatever circumstances I am. |
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Content in
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| What is advertising? |
| Paid --------------free |
| identified sponsor --------- disguised sponsor |
| goals from awareness ---------- action |
| using facts --------- images |
| using mass media ------------- personal media |
| reaching the masses ------- targeted audiences |
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| Types of advertising |
| 1. Brand - brand image, brand loyalty |
| 2. Retail - typically short term info, store loyalty |
| 3. Political - convey images/info, persuasive |
| 4. Directory - a resource, specific info for a specific time |
| 5. Direct Response - immediate sale |
| 6. Business to Business (BTB) - trade info |
| 7. Institutional (Corporate) - identity, image, point of view |
| 8. Public Service - non-profits, PSAs |
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| Roles of advertising |
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1. Marketing role - one of the 4 p's advertising must fit with the overall marketing plan |
| 2. Communication role - transmitting information, necessary in a free market |
| 3. Economic role - decreasing or increasing costs? what costs - transaction price or search costs? or both? |
| 4. Societal role - helps create culture |
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| Advertising changes as the mediums of advertising change |
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| The 4 p's of marketing |
| product, price, place, promotion |
| which of these is the most important? why? |
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how does advertising fit in? |
| marketing mix - advertising is one of the alternatives a marketer can use |
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often used to reach a mass audience
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reach and frequency
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good for informing/reminding consumers
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can be used to reinforce images/decisions
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can be used to persuade
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| The marketing concept - determining the wants/needs of target markets and meeting those wants/needs better than competitors (keeping in mind the need to be profitable) |
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| 1. Product |
| design and development |
| branding |
| packaging |
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| how does advertising fit? |
| packaging can convey tangible/intangible qualities |
| brand images change over time, this needs to be communicated |
| the product life cycle - introduction, growth, maturity, decline |
| creating line extensions |
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| 2. Place |
| the distribution channels |
| market coverage - exclusive, selective, intensive |
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| how does advertising fit? |
| letting customers know where the product can be found |
| reaching the right customers (who may not be the end buyers) |
| cooperative advertising |
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| 3. Price |
| price copy - how do you convey pricing info? |
| psychological pricing - how justify the price? |
| price lining - best, better, good |
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| how does advertising fit? |
| advertising can affect the price a consumer is willing to pay |
| appealing to prestige, quality, status |
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| 4. Promotion |
| the mix - personal selling, advertising, sales promotions (coupons, sampling, rebates, sweepstakes etc.), PR etc. |
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| how does advertising fit? |
| advertising can coordinate all the promotional alternatives |
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| understanding the relationship of advertising to the marketing mix will help the advertiser realize that advertising is a part of a successful product/service. It is not the end all or be all. It certainly isn't a magic wand that can fix all problems. |
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| Bottom line - advertising reports to and responds to the marketing department, and, must coordinate its efforts and understand what marketing is trying to do |
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| The psychology of advertising |
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a cluttered environment
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fighting for attention
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audiences may be uninterested (low
involvement)
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| need ROI |
| relevance - speaks to things the audience cares about |
| originality - catches attention, uses creativity |
| impact - makes a lasting impression |
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| The psychological process |
| 1. Perception |
| getting noticed |
| exposure - the minimum requirement (often the biggest challenge) |
| stopping power - demands attention |
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| 2. Awareness |
| making an impression that leads to recognition and recall |
| pulling power - getting the customer involved in the ad |
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| 3. Understanding |
| helping knowledge based processes such as explanation or comparison |
| association based - linking concepts, building images |
| pulling power - getting mental effort focused |
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| 4. Persuasion |
| logical or emotional (believability) |
| appeals - something to move the audience |
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ex. security, esteem, sex, fear, comfort,
self-fulfillment, independence, power, fun etc.
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a key concern - are these "legitimate"
appeals or merely a ploy to encourage materialism?
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| repetition |
| remembering devices - slogans, tag lines, jingles, logos etc. |
| likability - for all elements of the ad (ex. Q scores) |
| locking power - getting recognition and recall that leads to action |
| a concern - remembering the ad but not the product |
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| What influences the consumer? |
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| I. Cultural and Social Influences (outside the consumer) a) environmental issues (culture) b) norms/values c) subcultures d) social class e) reference groups look to for guidance/behaviors peers, organizations, clubs, church f) family what influences your behavior? |
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II. Personal Characteristics a) demographics b. psychographics 1) perception - what we see/hear 2) learning 3) motivation/needs 4) attitudes
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Three critical ideas spring from these
influences
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| 1. You need to know your audience |
| 2. You need to know what to know |
| 3. You need to know that your audience is always changing |
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How do you get all this information?
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| 1. personal experience (informal) |
| 2. research (formal) |
| a. exploratory |
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"a fishing expedition"
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looking for anything that might already
be available
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ex. government statistics, trade journals,
previous campaigns,
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| b. primary |
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gathering data firsthand
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ex. surveys, interviews, focus groups,
product testing etc.
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this can be contracted out or done
in-house
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| Focus groups |
| small random? samples |
| ask about impressions, images, thoughts |
| ask about product attributes, claims, price |
| ask about appeals, benefits |
| ask how they would use the product |
| etc. |
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| This can lead to things like market segmentation and the creative concept |
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| market segmentatation |
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dividing a market into distinct groups
of buyers who might require separate products or marketing mixes
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can help identify markets to focus
on and how to craft the advertising
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what if your product doesn't match
with a market segment?
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| the creative concept |
| a "big idea" |
| finding a concept that is distinctive, attention getting, memorable |
| creativity doesn't equal success |
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| The creative process |
| 1. Orientation - defining the problem |
| 2. Preparation - gathering data |
| 3. Analysis - figuring out what's important |
| (these should be done by this point) |
| 4. Ideation - bull sessions, brainstorming, free association, doodling - anything is fair game |
| 5. Incubation - letting ideas simmer (sleeping on it) |
| 6. Synthesis - pulling ideas together |
| 7. Evaluation - does the idea fit with the overall marketing strategy? |
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| Message design |
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figuring out what to say and how to
say it
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| hard sell - rational, informational, logical, direct, tangible |
| soft sell - emotional, image oriented, attitudes, intangible |
| lectures - direct address, can use experts, spokespersons, narrators |
| dramas - indirect address |
| humor, problem-solution, slice of life etc. |
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| words, sounds and images - can reinforce each other (or work against each other!) |
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How do you know if a message works? (before making that multimillion dollar SuperBowl buy) |
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| Evaluative Research |
| used to make go/no go decisions about finished or nearly finished ads |
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| Methods |
| 1. Memory tests |
| ex. recall tests - usually random phone calls to audience members who were exposed to the ad |
| Do you remember an ad for _______? |
| memory prompt if necessary |
| unaided recall is best |
| need to evaluate what is recalled |
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| 2. Persuasion tests |
| did the ad affect consumer attitudes, intentions etc? |
| (may recall an ad but have no intention of acting on the ad, nothing has changed) |
| interested in the target market |
| might lead to why they weren't persuaded |
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| 3. Direct response counts |
| measures response - ex. calling an 800#, "mention this ad," coupons etc. |
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| 4. Communication tests |
| did the ad deliver the intended message? |
| did it deliver any unintended messages? |
| (focus on communication aspect, a well communicated ad may not lead to change) |
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| 5. Focus groups |
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| 6. Physiological tests |
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| 7. Frame by frame tests |
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| 8. In-market tests |
| measuring actual sales in a trial run |
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| a key - what kind of information do you want, how much will it cost to get it, and how reliable is it? |
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| Media planning |
| not all mediums are the same |
| which is best for your ad message? |
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| what are the advantages/disadvantages of television, radio, the Internet, print, other mediums (ex. billboards)? |
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| What about a mix of mediums? |
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| Is the ad part of a campaign? |
| How long should the ad run? |
| things to consider: |
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ad patterns - continuous, pulsing,
flighting?
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carry over effect?
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purchasing patterns - purchase cycles,
seasonality, time of day, time of week?
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competitor's advertising patterns?
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| Copy platforms (p. 306) |
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